Spycraft

Cash and Carry

3 Wealth Scores

            Wealth / Lifestyle = Storage space and the lifestyle you need to maintain

            Wealth / Prudence = Money you keep

            Wealth / Net Worth = Cash

Procedure

  1. Update Reputation It is done. See chart.
  2. Calculate your Earnings
    1. Wealth (Spending Cash * Spending Cash * 100) Add captured $
  3. Fund Lifestyle
    1. If you fund ½ your life style look decreases by 1
    2. If you fund less then ½ your life style look decreases by 2
    3. If you fund 2x =+1,
    4. Paying or not paying does not change the score
  4. Store Belongings
    1. Give or Trade items as you wish
    2. Store small or larger items in storage per your lifestyle
    3. Verify Weight Carried on your person
  5. Fence Excess
    1. Get 50% of cost you can add everyone’s streetwise and you get an added 5% for every to points maximum is 75%.
    2. Divide the spoils: Each person gets a % = to his ranks in street wise.
  6. Apply Prudence
    1. This is your Wealth (Possessions). You keep 5% per point you put in this category. So if you have 3 you keep 15% of all the money you got from this mission at this point.
    2. The rest of your $ goes into savings & is safe
  7. Purchase gear and SPECIAL TRAINING
  8. Rest goes to Savings

Prudence

            This was your Wealth (Possessions). This # indicates the amount of money you get to keep. Each point in Prudence represents 5% you get to keep. So a prudence of 5 means you get to keep 25% of the cash you have at this point.

 

Cash n’ Carry Lifestyle 

Lifestyle  Lifestyle Cost

Storage Slots &

Maximum Item Size

1 $0 per mission  10         Medium
2  $500 per mission

5          Large

3 $1,000 per mission

10         Large

4   $2,000 per mission 5          Huge
5  $3,000 per mission 10         Huge
6 $6,000 per mission        5          Gargantuan
7  $10,000 per mission       10         Gargantuan
8 $25,000 per mission

    5          Colossal

9 $40,000 per mission     10         Colossal
1 $50,000 per mission       5          Enormous

 

 

 Table 3: Special Training

Benefit

Cost

Time Required

Minimum

Career Level *

 

Maximum Training **

+1 Attribute Pt

100K * the New Ability Point

6 Weeks

6

1 / 5 levels

+1 Feat

1,000,000

5 Weeks

5

1 / 4 levels

+1 Weapon Prof

500,000

4 Weeks

4

1 / 3 levels

+1 Skill Rank

300,000

3 Weeks

3

2 Per level†

+1 Interest

200,000

2 Weeks

2

1 per Level

 All levels are career Levels

 

* A character’s Career Level must be at least this high before he may purchase each training option.

** A character may purchase each training option up to the number of times listed in this column.

Special training may not raise a character’s skill ranks beyond his maximum rank with any skill.

 

Last Updated: 04/06/2008